Snapshot: SNuBIC Fellows Meeting Augsburg

On the 30th of January the High-Performance Scientific Computing Lab hosted the SNuBIC Fellow meeting. PhD Students and Post-Docs of the SNuBIC project gathered in Augsburg and presented their latest progress on their projects on numerical methods and discussed challenges and open questions. For the first time, this event was held as a hybrid event, allowing those who could not be present in person to attend and present their work. To conclude the meeting, the fellows went on a tour of the historic town and enjoyed a dinner with traditional local food.

Together with Erik Faulhaber, Sven Berger, Christian Weißenfels und Gregor Gassner, we have submitted our paper "Robust and efficient pre-processing techniques for particle-based methods including dynamic boundary generation".

 

arXiv:2506.21206 reproduce me!

 

 

Abstract

Obtaining high-quality particle distributions for stable and accurate particle-based simulations poses significant challenges, especially for complex geometries. We introduce a preprocessing technique for 2D and 3D geometries, optimized for smoothed particle hydrodynamics (SPH) and other particle-based methods. Our pipeline begins with the generation of a resolution-adaptive point cloud near the geometry's surface employing a face-based neighborhood search. This point cloud forms the basis for a signed distance field, enabling efficient, localized computations near surface regions. To create an initial particle configuration, we apply a hierarchical winding number method for fast and accurate inside-outside segmentation. Particle positions are then relaxed using an SPH-inspired scheme, which also serves to pack boundary particles. This ensures full kernel support and promotes isotropic distributions while preserving the geometry interface. By leveraging the meshless nature of particle-based methods, our approach does not require connectivity information and is thus straightforward to integrate into existing particle-based frameworks. It is robust to imperfect input geometries and memory-efficient without compromising performance. Moreover, our experiments demonstrate that with increasingly higher resolution, the resulting particle distribution converges to the exact geometry.

Search